- #Starwars battlefront two mods mod
- #Starwars battlefront two mods code
- #Starwars battlefront two mods tv
Teams are 1 and 2 (and 3 for locals such as ewoks or jawas) so this would be for example,
#Starwars battlefront two mods mod
Which should make you either win or lose the match immediately, by setting the reinforcement count of team 1 to 0.Īlso found this, not sure how it differs: Battlefront Halation is a mod for Star Wars Battlefront II (2005) that adds Halo themed gameplay to both Instant Action and Multiplayer. To test that you're doing it right, type in this instead (in a conquest match): The function you entered should now be in effect. Esc out of this, then return to game from the normal ingame menu. It reworks the Republic side so that you can choose between several signature regiments that made up the legendary precursors to the Storm Troopers.
#Starwars battlefront two mods code
To use the fake console's code console, when in a game hit esc to get to the menu, choose "fake console" then third item on the list, "code console".a dialogue pops up "please enter some lua code to run, remember it must be a function" or similar, behind it you have a text box-like thing and "500", don't click anything on the dialogue pop up, instead hold delete to clear the 500 and type in the function (SetAIDifficulty or whatever), *then* hit enter and?/or click "yes" on the popup dialogue, which takes you back to the fake console menu. Ever wanted to play Battlefront II in the era of the Clone Wars with the Great Army of the Republic With this mod you can. Note that it makes them fire sooner and more accurately, but unfortunately doesn't cure their other silly quirks. Just tested it, it works, SetAIDifficulty(10,10) is actually a decent difficulty level imo. I've created quite a few mod maps in which I've tweaked the difficulty settings.
Where 100 is pretty close but 1000 is getting out there a fair distance - or try a bigger number than that if you want. Either that or maybe 3,6,2 (if 0=easy, 1=medium, and 2=hard)Īlso for snipers, to improve their range, try AISnipeSuitabilityDist(1000) SetAIDifficulty(3,6,hard) <-I think this would be correct. So you can limit it to only go into effect on hard difficulty, for example:
The function can actually take 3 values, I just found the "instructions": Moving away from the movie-licensed genre was largely a good thing (these games have a stigma for a reason).
#Starwars battlefront two mods tv
The values are for each team, 1 is 1 better than normal, 10 is 10 better. Free Star Wars Battlefront 2 Mod - The Mandalorian (AlexPo and Dyvine57) TV and movie-licensed games used to comprise a huge percentage of Star Wars video games, but that was a long time ago, in a console generation far, far away. actually a lot of people don't like having the AI shoot you in the head the millisecond you become visible to them though.Īnyway, I think you should maybe be able to enter the SetAIDifficulty command in the 1.3 patch's fake console if you have that installed (there's an option for typing in code commands to execute), though you'd have to do it for each mission you play. SetAIDifficulty(10,10) does wonders in a mod map script.